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A small help for GPLCarz
Under Construction
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Introduction
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GPLCarz is a tool that will help you for easily managed the different GPL cars, and all their options, by creating ini files, easy to edit with a simple text editor, like Notepad. You can import most of the GPLCSM compatible carsets, or make them yourself.
You can easily switch from a light configuration for online racing to a set with your favorite addons. You can also test a new addon et go back to your previously set by one click.
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Installation
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- Launch the Installer program and choose a folder (default: c:\sierra\gpl\utils\GPLCarz). Check "Launch GPLCarz" and click on "Finish".
- The first time you start GPLCarz you must indicated where GPL is installed. The program look for a file named gpl.exe. Click OK to validate. Now GPLCarz will create a folder named "Garage" and made a backup of all pbf and lyt files from layout.
- Now you will have to add some cars in your garage. I don't distribute any GPLCarz compatible carset, you will have to made them by yourself, by importing GPLCSM compatible or made them manually.
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Import a GPLCSM compatible
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You can import most of the GPLCSM compatible carset, but do it by yourself is more safe.
- Click on "Tools" -> "Import".
- Search for the folder where your carset GPLCSM (GPL Carset Manager) compatible is located.
- Enter a name for the folder of this car. This folder will be create in the garage repertory. All files will now been zipped and copied in this folder.
- You also need to tell for what Mod this car is made.
- The car is now available in GPLCarz.
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Made a car GPLCarz compatible
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- Create a folder on the Garage repertory, with a name like "Ferrari 312 36v" or what ever.
- Put all files for the default car (including the dat file, and maybe only the dat file) in a zip file, with a name like "F312 Default.zip". Copy the file in the previously created folder.
- If you have a screenshot (JPEG, 540x123px), use the same as the zip file (F312 Default.jpg).
- Create a car.ini. See the car.ini format.
- Start GPLCarz.
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Add a Option to a car
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- Put all files for the option in a zip file, with a name like "2D Helmet.zip". Copy the file in the car folder.
- If you have a screenshot (JPEG, 540x123px), use the same as the zip file (2D Helmet.jpg).
- Start GPLCarz, select the good car and click on "New..." button on the main screen.
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Screen descriptions
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Here is the description of all buttons of the program.
- Navigation - Mods : Switch between the Mods with this dropdown menu.
- Navigation - Car : Switch between the car slots.
- Choose the car you want and click on the Install button below.
- Open folder open the car repertory, containing all the files.
- Quit closed GPLCarz.
- Sound Player is just a shortcut to launch GPL Sound Player, a great tool to test before install new engine sounds. GPL Sound Player can be download here, in Utilities -> Lee and Stefan.
- Tools : Some usefull tools.
- Start GPL : Launch GPL (and close GPLCarz) with the selected mod.
- New... : Check if new options are available in the current car folder.
- Multi.. : Go to the Multi-Carsets configurations pages.
- Choose the Mod you want to modify the cars repertory and/or the exe file. You can also create a new Mod by selecting "New Mod". The Mod 67 and 65 are not editable.
- Backup... : Make a backup of the current installed cars. All files will be put on a zip file.
- Import : Import/Convert a GPLCSM compatible carset.
- Edit... : Edit the car/option file names. This is the safer wait to change carsets/options names. If you change an option name here, the name will be automatically change in the config.ini file. Same with the car name in the multi-carsets config files. If you delete an option, this option will be automatically remove from the config.ini file. This option should be bugged, but seem to work fine on my tests.
- Check ini... : Partially tested...
- Path to GPL Sound Player... : Indicate where GPLSP is installed.
- Path to GPL : Indicate where GPL is installed.
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Folder structure, Ini files...
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Everythings goes to the Garage folder
Each car, with all its options should be in a folder, like this :
GPLCarz
 garage
 Ferrari 512
 2D Helmet.zip
 f512 Standard.zip
 f512 Standard.jpg
 Car Reflection.zip
 car.ini
 config.ini
 HiRes Cockpit.zip
 NART Colours car.zip
 NART Colours car.jpg
...
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Here is a typical structure of a car.ini file :
[main]
CarName=Ferrari 312 36v - GPLEA v3.0
CarRep=5
CarDescrip=Standard version with 3D helmet
Mod=0
NbOptions=11
DefaultCar=312 Standard
[accessory1]
name=2D Helmet Version
description=Like standard version but with 2D helmets for online racing.
[accessory2]
name=2D Wheels
description=2D Wheels for slower machines.
[accessory3]
name=4bit textures
description=4bit textures.
...
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[main] : The car.ini Header
CarName : Name appearing in GPLCarz.
CarRep : Car slot destination
1 : brabham
2 : brm
3 : coventry
4 : eagle
5 : ferrari
6 : lotus
7 : murasama
Mod : Targeted Mod.
0 : 1967 Original Mod (cars67)
1 : 1965 Full Mod (full65)
2 : 3,4,.. you create by yourself.
NbOptions : Number of options for the car (see below).
DefaultCar : Name of the zip file containing the default files (without .zip). This name is also used for the screenshot file.
[accessory1] : You must have [accessory2], etc., according to the NbOptions value.
name : Name of the zip file containing the accessory files (without .zip). This name is also used for the screenshot file.
description : You can write here a short description of the file.
Each car should have a config.ini file, created by GPLCarz when you made a configuration for a car. Here is the typical structure of a config.ini file :
[main]
nbConfig=4
[config1]
name=Basic hotlap
Descrip=Basic set for hotlap.
NbOption=4
option1=Cockpit by Totoro
option2=4bit Protex
option3=Car reflexion
option4=Wheels by VG
[config2]
name=Basic online
Descrip=Basic set for online race.
NbOption=3
option1=Cockpit by Totoro
option2=4bit Protex
option3=Wheels by VG
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Each multi-carsets configuration is saved in an ini file (again). This file must be located in the garage folder (again, again...) with an explicite name, like: 65 Light Config.ini.
Here is the typical structure of a 65 Light Config.ini file :
[main]
name=65 Light Config
descrip=1965 light set for online racing.
mod=1
[car1]
name=Brabham BT11-Climax 32v
Config=Online
[Car2]
name=BRM P261
Config=Online
[Car3]
name=Cooper T77
Config=Online
[Car4]
name=Brabham BT7-Climax Walker
Config=Online
[Car5]
name=Ferrari 512
Config=Online
[Car6]
name=Lotus 33 Climax 32v
Config=Online
[Car7]
name=Honda RA272
Config=Online
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[main] : Multi-config header.
name : The name of the Multi-config. Should be the same that the file.
descrip : A short description.
Mod : Targeted Mod.
0 : 1967 Original Mod (cars67)
1 : 1965 Full Mod (full65)
2 : 3,4,.. you create by yourself.
[Car1] : You must have [Car2],.. [Car7], for each car slot, where :
1 : brabham
2 : brm
3 : coventry
4 : eagle
5 : ferrari
6 : lotus
7 : murasama
name : Name of the car to be installed, according to the name in the car.ini file. You can leave some slot empty if you want, so no change will be made.
Config : Name of the config to be installed, according to the name in the config.ini file. This config should be created before in the Configuration Page.
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Known bugs
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Delete a car configuration is bugged. The program delete other configuration than the selected. Pretty irritating...
When you create a new multi-configuration, the dropdown menu is not refreshed. You should close the Multi-screen and open it again to show the new multi-config.
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